WHAT YOU’LL FIND HERE

How I review gross motor games

Gross motor games are a fun way to practice whole-body skills like jumping, running, climbing, and coordinated movement. On The Playful Otter, reviews focus on how a game plays, what skills it supports, and how to adapt it for different ages and needs.

Look for quick notes on set-up, space needs, and ways to grade the challenge up or down—so you can choose activities that fit your kiddo, group, or therapy goals.

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Child jumping while playing hopscotch outdoors
SKILLS SPOTLIGHT

Gross motor skills you’ll see in these games

Use these focus areas to match a game to the skills you’re targeting. Many activities support more than one area at a time.

Children balancing on a log in a park

Balance & postural control

Games that challenge stability, core engagement, and staying upright during movement—great for playground play and obstacle courses.

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Group of children playing a parachute game outdoors

Coordination & motor planning

Activities that require sequencing steps, timing, and moving both sides of the body together (or separately) to complete a task.

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Kids navigating a ropes course obstacle outdoors

Strength, endurance & power

Big-movement play that builds stamina and confidence—think jumping, crawling, pushing/pulling, and sustained active play.

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QUICK START

How to choose the right gross motor game

A simple way to pick activities that fit your space, your learners, and your goals—without overthinking it.

1) Start with the space

Indoor, outdoor, or gym? Check how much room you have, the surface (carpet/grass), and what needs to be moved out of the way.

2) Match the challenge level

Choose a game that’s “just right.” You can grade down with fewer steps, slower pace, or more support—or grade up with added rules, distance, or timing.

3) Decide what skill you’re targeting

Balance, coordination, strength, endurance, bilateral coordination, or body awareness—pick one main goal and let the game do the teaching.

4) Plan for success

Set clear boundaries, model the movement, and build in breaks. For groups, use stations or partner roles to keep everyone engaged.